Below are the developments that my Jack in the box clown went through- please click on images to enlarge them - Initial sketches and colour tests  Rigging + ncloth The Jack in the box spring is comprised of a projected U ramp shader,
wrapped around the object in a cylindrical manner, but as the spring
will be moving I had to create a texture reference object to keep the
texture from morphing (excluded from final animation.)Facial blendshapes
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